No Rest For The Wicked: Take-Two Has Delayed Moon Studios’ Next Game

Take-Two’s subsidiary Private Division will publish the action-RPG (a genre that seems a bit foreign to the developers, who have been working in a completely different field).

 

Previously, the plan was to release No Rest for the Wicked in early access on Steam in the first quarter of 2024, so by the end of March at the latest, but Take-Two, the publisher, has decided to change that slightly and will release the next game from the studio behind Ori and the Blind Forest and Ori and the Will of the Wisps in the second quarter, which will be presented in more detail during a digital show on March 1, so we can get a look at the gameplay and its systems there. (Since both titles are platformers, we’d say we’re in for a genre twist from the Austrian developers).

“It’s been pushed back a quarter, and as always, we’ll move things around if we feel like we just want to give it a little more polish to make it the best it can be and an even more amazing experience for consumers,” Strauss Zelnick, CEO of Take-Two (about whom we recently wrote that the goal for Grand Theft Auto VI is perfection, so it’s been pushed back a fiscal year, meaning the long-awaited new GTA won’t be out until April 2025 at the earliest…), told IGN.

“We have always dreamed of contributing to the ARPG genre that we all grew up with and love. After the success of Ori, it was clear to us that Moon was mature enough to finally make those dreams come true. We can’t wait to see how players respond to this completely new take on the genre,” said CEO and Creative Director Thomas Mahler when the game was announced in December. “For the past six years, we’ve been working hard on our dream passion project – a next-generation ARPG fueled by our love and ambition for tight gameplay mechanics and world-building. We’re excited to reveal our own take on what we’ve always envisioned as the core canon of the ARPG genre, while taking the next steps to reimagine the elements we consider ripe for innovation,” added Gennadiy Korol, the studio’s director of technology and production.

The game will be released in early access on Steam in June at the latest…

Source: VGC, IGN

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