Nintendo Takes a Studio from Embracer Group!

As the Embracer Group is about to be split into three, one of the Swedish conglomerate’s studios is being taken over by the big N, and as the studio in question has recently developed several ports for the Japanese company’s platform, there won’t be much change for the team based in Miami, Florida.


Nintendo has announced that it has acquired Shiver Entertainment from the Embracer Group. The team was founded in 2012 and has been under Embracer since 2021 (it was under subsidiary Saber Interactive, but Saber itself was spun off from the Lars Wingefors-led giant). Previously, they were the developers of Scribblenauts Showdown or Scribblenauts Mega Pack, and then created the Nintendo Switch port of Mortal Kombat 11, Hogwarts Legacy, and Mortal Kombat 1, respectively.

“Shiver is a video game development company that develops software for multiple platforms, including Nintendo Switch. Since its founding in 2012, Shiver has partnered with publishers and developers through commissions for the development of major titles, and has recently worked on the porting and development of software titles such as Hogwarts Legacy and Mortal Kombat 1.

Nintendo will acquire 100 percent of the outstanding shares of Shiver, making it a wholly owned subsidiary. By welcoming Shiver’s experienced and accomplished development team, Nintendo aims to secure high-level resources for porting and developing software titles. Going forward, even after becoming part of the Nintendo Group, Shiver’s focus will remain the same, continuing to port and develop software for multiple platforms, including Nintendo Switch,” Nintendo wrote.

So Shiver isn’t stopping what they’ve been doing, and will continue to work on Nintendo Switch ports (and presumably ports for the yet-to-be-announced Switch successor). This is perfectly understandable: it can’t hurt to have specially made ports of multiplatform games on platforms that are inferior to others. Aside from the Switch, it’s also rumored that the Switch 2 will lag behind the current generation of consoles in terms of performance.

Source: Gematsu, Nintendo

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