[PGW 2015] Gravity Rush 2: A new trailer [VIDEO]

Paris Game Week had Gravity Rush 2 presented to the Western audience by Sony for the first time, after announcing this game (called Gravity Daze 2 in Japan) during their TGS conference. It is not going to be a game that can be done in one sitting, if we can believe the game’s producer’s, Keiichiro Toyama’s comments.

Toyama says that the game might take 20-40 hours to play through. 20 hours are for the straightforward progressing players, knowing what they are doing, but for blind runs, the 40-hour length is much more likely. There is potential for that to happen: 2.5 times larger map and 3 times many more missions as in the first game seen on the PlayStation Vita.

Tag Team Battles with an AI team-mate (why do we have a feeling that this game was originally developed for the PS Vita?), the Lunar Style allows us to get to the enemies as fast as possible and the other new style of gameplay called Jupiter Style is much more brute force, seeing how the environments are destructible…

Launching in 2016 for the PlayStation 4. Too bad that the PS Vita is dead…

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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