Digital Homicide Sues Its Critics [VIDEO]

UPDATE – Valve entered the ring where the Digital Homicide vs. Steam users battle is going on.

Gabe Newell and co. have had enough of the developers’ antics, and they decided to give them the boot altogether. Every single game’s store page and Steam Greenlight page got removed, and the company also got unlisted from the Steam developers’ list. The only ways to access the games are either having them in our library or having an unactivated Steam-key in our possession.

Doug Lombardi, a spokesman of Valve, has described the situation without messing around: „Valve has stopped doing business with Digital Homicide for being hostile to Steam customers.”

The gun has backfired – instead of getting those eighteen million dollars, Digital Homicide got kicked out of Steam… so Jim Sterling got the final laugh for now.

ORIGINAL STORY – Previously, there were some issues between Jim Sterling and Digital Homicide, the developers of The Slaughtering Grounds, but the events have gone further.

The Romine brothers, the people behind Digital Homicide, sued the YouTube critic for ten million dollars, stating that he has „falsely accused [Digital Homicide] and caused damage.” They tried to get the legal fees via crowdfunding, but it backfired when people „donated amounts specifically to cause charges rather than donations and charge backs to cause financial fees.”

According to the legal documents, the devs plan to sue a hundred Steam users, and they subpoenaed Valve to get the users’ personal information. James Romine is now after eighteen million dollars.

Negative marketing? Brainless fighting? Good question.

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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