Ex-Hitman Devs: No Idea Why Square Enix Ditched IO Interactive

Former developers of Hitman cannot understand the decision why the Japanese company has gotten rid of IO Interactive, who at least managed to keep the license of Agent 47.

Ultra Ultra, which is currently working on Echo, was formed by previous IO Interactive employees. They were working on Hitman too but left before the game shipped, meaning they weren’t there when the publisher abandoned the team. Martin Emborg, the CEO of Ultra Ultra, told the following to PCGamesN: „So you really got this modern Hitman game they had promised before, and after that, the split? No fucking way. I have no idea why they did it, but I have no doubt that Io will land on their feet and do something awesome.”

He also mentioned that IO Interactive is experienced in both service-based and episodic games. The former approach is also what Square Enix is shifting towards in recent times, which makes their decision of leaving IO behind weird…

We don’t understand it, either. Echo will launch on September 19 on PlayStation 4, Xbox One, and PC, while the second Hitman season is yet to be announced.

Spread the love
Avatar photo
Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

No comments

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

theGeek TV