We’re getting closer to the release date, but it doesn’t seem to bother Obsidian (who are now part of the Xbox Game Studios) and Private Division (Take-Two’s newest publishing arm): the „not-Fallout” The Outer Worlds will be available on not two but three consoles!
„The Outer Worlds is a single-player first-person sci-fi RPG […]. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself amid a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable,” the official description of The Outer Worlds reads. In short, imagine if Obsidian got another chance from Bethesda to make a new Fallout game after Fallout: New Vegas but without using the IP. Also, we use the „not-Fallout” term for a good reason: Tim Cain and Leonard Boyarsky head the project, and they worked on the first Fallout in the past.
The Outer Worlds will launch on PlayStation 4, Xbox One, and Epic Games Store and Microsoft Store on PC on October 25. (The latter makes sense: Obsidian has been acquired by Microsoft, who respects that the title was planned as a multiplatform development before the buyout, which is why the recently acquired Double Fine’s Psychonauts 2, delayed to 2020, is also a multiplatform title.) The Nintendo Switch port will come at a later, unannounced date. The port is handled by Virtuos. (A few examples from them: L.A. Noire PlayStation 4/Xbox One/Nintendo Switch; Final Fantasy XII: The Zodiac Age PS4/X1/PC/NS; Batman: Return to Arkham PS4/X1; Assassin’s Creed: The Ezio Collection PS4/X1.)
How high-quality will the Nintendo Switch port be?
Leave a Reply