The PlayStation 5’s SSD Might Not Necessarily Mean Faster Loading Times

Remedy Entertainment believes that swapping the HDD to an PlayStation 5’s SSD will not necessarily mean a reduction of loading times in the future.

Mika Vehkala, the technical director of Remedy, was interviewed by the Official PlayStation Magazine (from which WCCFTech took a few quotes), and he thinks the situation isn’t that straightforward: „If games would stay the same in terms of scope and visual quality it’d make loading times almost unnoticeable and restarting a level could be almost instant [in PlayStation 5 games]. However, since more data can be now used there can also be cases where production might be cheaper and faster when not optimising content, which will lead into having to load much more data, leading back into a situation where you have about the same loading times like today. It is almost the same as with CPU and GPU enhancements. You could do things faster or you could add more content and run things the same 30fps as before; oftentimes it is the latter,” he said.

Thomas Puha, the PR head of Remedy, added: „We game developers can make 60 FPS games even on PlayStation 1! It’s always about compromise: are you focussing on visuals, physics, AI, and such things or purely framerate? The new PlayStation 5 hardware will be powerful, yes, but also expectations are that graphics will be even more detailed, more destruction, etc and it’s always a compromise as to where we focus.”

Meanwhile, RespawnFirst revealed that Sony has filed another patent in America, which seems to hint at how Sony is going to focus on user-generated content: „A method for implementing and using scene tagging, the method comprising: generating user content associated with a videogame, the generated user content including a recording of an event that occurred within the video game being played on a user computing device; characterizing details about the recorded event, the details including a location that the recorded event occurred at within the videogame; assigning metadata to the generated user content, wherein the assigned metadata is automatically generated and describes features of the recorded event of the generated user content; storing the generated user content and assigned metadata in a database; receiving a request from a user to view the generated user content stored in the database, the user request including terms that correspond to the assigned metadata; displaying the generated user content for the user to view on their user computing device, wherein displaying includes recreating the recorded event so that the user can participate within the same event on the user computing device,” the description says.

With it, users can connect fairly easily based on their interests (as the description mentioned searching for tags), and it might be Sony’s new AI division’s gaming project in the works already.

The PlayStation 5 will launch in about a year with an unknown price tag.

Source: WCCFTech, WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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