The Japanese studio is willing to continue the Scalebound project that got cancelled three years ago!
Scalebound? Let this trailer remind you the game that was in development for Xbox One and Windows 10 until early 2017.
But Microsoft decided to cancel the game in January 2017, after several years of development (even though the game was probably meant to be their way to expand towards Asia and Japan), stating that the development had issues. Thus, Microsoft has received a lot of critiques, but PlatinumGames’ studio head, Atsushi Inaba, stepped in to say the Redmond-based company can’t be entirely blamed for the cancellation: „Watching fans getting angry at Microsoft over the cancellation wasn’t easy for us to watch, because the reality is, when any game in development can’t get released, it’s because both sides failed. I think there are areas where we could’ve done better and I’m sure there are areas that Microsoft as a publishing partner wish that they could’ve done better. Because nobody wants a game to be cancelled.”
Now, PlatinumGames is slowly going into self-publishing their IP, as Tencent, a Chinese tech giant, has invested in them. They have Platinum4, with The Wonderful 101 Remastered as one of them – but they have three other projects. We highly suspect that Scalebound could be one of them. We’re not alone with this thought: Eurogamer Portugal asked Inaba about this:
„It’s a good question! But this was an intellectual property that belongs 100% to Microsoft. Whatever happens with this project, we can’t do anything with it unless Microsoft leaves us. But it’s a game that we fall in love with and love. If the opportunity arises, it’s something we would love to return to,” he said.
So PlatinumGames doesn’t have bad feelings towards Microsoft (who was mentioned to consider acquiring the studio last year…), but it’s up to the „greens” if Scalebound could be revived or not.
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