Cyberpunk 2077 – CD Projekt RED hit the nail on the head.
John Mamais, the head of CD Projekt RED’s Cracow studio, got interviewed by OnMSFT. Here, he explained why Cyberpunk 2077 will have no VR support: „We tried virtual reality. We were thinking about VR, but we’re not doing anything with VR. We got the VR dev kits. Some things would work in VR but, I think, it’s not viable yet. You’re not making a lot of money in VR yet. It’s very experimental and niche, yeah. I would like to. I like VR but we’re not doing anything with it yet,” Mamais said.
He also brought up the possibility of porting Cyberpunk 2077 over to the Nintendo Switch. He says the game would not run on the big N’s hybrid platform. Then again, they thought the same with The Witcher 3, but they pulled off the impossible (and we still don’t know how Saber Interactive made the port, even though they explained how, and we wrote about that). He reiterated that they first develop the game for the PlayStation 4, Xbox One, PC triumvirate, and they will consider porting it later to the PlayStation 5 and the Xbox Series X. (We think they are bluffing, even though they said they will wait for sales figures. They probably have the next-gen ports in development as well…)
He also explained how the game has a patchy development in the first years: „We had a team going when we were working on The Witcher 3. We built two teams to do the two games in parallel then we cannibalized the second team to come back and work on Witcher 3 before putting everyone on this project.” They indeed announced Cyberpunk 2077 too early! (May 2012 – The Witcher 3 was nowhere at that point!)
Cyberpunk 2077 will launch on September 17 on PlayStation 4, Xbox One, Google Stadia, and PC. The multiplayer component will come in 2022 at the earliest.
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