Space Channel 5 Is Coming Back [VIDEO]

SEGA’s now-classic IP: Space Channel 5 is back in an unusual format.

SEGA Dreamcast was the last console of the company, but the PlayStation 2 has defeated it (then again, the PS2 has kicked the butt of the competition altogether – Sony’s console has become the best-seller of all time; its 155-million lifetime figure still hasn’t been surpassed even by the PlayStation 4). Space Channel 5 was one of its exclusives, which was a seemingly weird rhythm game at the time. (PlayStation already had something similar: Parappa the Rapper) The game’s producer was Tetsuya Mizuguchi. He was the producer of several SEGA games (SEGA Rally Championship, Manx TT Superbike, Rez…), but he made memorable games after that as well (Lumines, Ninety-Nine Nights, Gunpey [executive producer], Child of Eden [director], Tetris Effect [original concept]).

In it, a journalist named Ulala defeated aliens in dance-offs. There was a character called Space Michael, who was openly modelled after Michael Jackson. The singer, who has passed since is probably going to be left out of Space Channel 5 VR, and the voice acting also seems to be different – Apollo Smile hasn’t reprised her role, and she was replaced by Cherami Leigh. She will be a protagonist in Cyberpunk 2077: in CD Projekt RED’s game, she’ll be the voice of the female version of V.

Space Channel 5 VR will launch on PlayStation VR in a couple of days: it will be available in America from February 25 and in Europe from the 26th, respectively. The website also lists HTC Vive, SteamVR, and Oculus, so these headsets should get the game soon as well.

It’s not a good idea to judge this game by its graphics. Sure, the visuals don’t look that good, but the gameplay could make a difference. It was unique in 1999/2000 (Japan got it in 1999, the rest of the world a year later), it should be still good in 2020.

Source: PCGamer

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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