It did seem for a few years that Valve doesn’t seem to be interested in developing games – and it hurt the company, although they do understand where these opinions came from.
I think it was [a frustrating sentiment to see]. Inside Valve, there’s a story to tell about how many things were going on. Some of that, I think, is beyond the scope of our current conversation. But I would just say that on many fronts, there were game projects that we were exploring. Many game projects were just ongoing and public that are these big service titles that have so many users on Steam playing them. And a lot of work going on just on the Steam platform. We were simultaneously becoming a hardware company to some degree. We were accomplishing things on a lot of fronts, and shipping games that entire time. But simultaneously, we completely understood where that sentiment was coming from,” Greg Coomer, a designer at Valve, told VentureBeat.
But did they give up on making „classic games” altogether? „There’s a set of people who, like many of us, consider their very favourite things that Valve has produced to be the games that have a ton of craftsmanship and attention to detail and a single-player component. Those things were not coming out of our studio for a long time. To us, that didn’t feel like it was because we had decided to stop making them, or that we had stopped making them. We were just figuring out what’s the right next thing to do, and how we should get back to some of our most important franchises like Half-Life. Figuring out a way to do that than made sense, as Alyx does, we think, really was a relief, to get back to that. When we were announcing the title, we had a little bit of trepidation about how it would be received, because of the VR medium and everything, but we weren’t worried about whether or not we had returned to making that kind of title, because we had a lot of confidence in the game that we had ended up being able to produce,” he added.
Valve promised that their next „core” game will not be too long. Will they make something Team Fortress or Left 4 Dead-related? Or will it be a new IP? We’ll see eventually.
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