PlatinumGames has to keep the community relaxed, as we haven’t seen Bayonetta 3 for a while.
VGC interviewed Hideki Kamiya, who – as a director – can finally work on a sequel. (It hasn’t happened before. Here’s what he directed so far: Resident Evil 2, Devil May Cry, Viewtiful Joe, Okami, Bayonetta, and the recently not-so-perfectly remastered The Wonderful 101. Scalebound was cancelled, and Project G.G. is still in development.)
He got a simple question: „Finally, Kamiya-san, are you bored of being asked about where Bayonetta 3 is yet?” Kamiya replied with the following: „I’m on Twitter so I see a lot of comments every day. I’m happy that there’s still anticipation for the title, but one thing I would like to address is the trend I’m seeing which is people who are starting to ask if the game has been cancelled. I want you guys to take any concerns you have like that and throw them out the window immediately because we’re still hard at work on it and it hasn’t been cancelled by any means. Please look forward to it!”
Nintendo is likely financing the development of Bayonetta once again – they have previously paid the costs for Bayonetta 2 as well, which launched in 2014 on the Nintendo Wii U, but it got ported to the Nintendo Switch as well. Bayonetta 3, announced in late 2017, is also planned for the Switch.
PlatinumGames is in good standing – after having received funding from Tencent, a Chinese tech company with ties to the state party, they went into self-publishing, and they also opened a new studio in Tokyo to focus on live service games. They will have a new announcement shortly: the last star of Platinum 4 isn’t shining yet (it’d be the fifth one, as the fourth one was an April Fools’ joke).
It’s likely going to be developed on their new, in-house engine called Platinum Engine, which was mentioned on their website in an interview.
Source: DualShockers
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