Marvel’s Avengers Is Now A Cross-Gen Title

We already suspected this about Marvel’s Avengers, when the game got delayed to September – the PlayStation 5 and the Xbox Series X will also receive Square Enix’ title…

Square Enix announced that Marvel’s Avengers will also be available on PlayStation 5 and Xbox Series X as well, not just PlayStation 4, Xbox One, Google Stadia, and PC. The current-gen versions’ release date will not change (but let’s not get ahead of ourselves: the game got delayed once, and even Cyberpunk 2077 got delayed the other day after getting a four-month delay…). Everyone who buys the PlayStation 4 or the Xbox One version can upgrade to the next-gen version for free when it becomes available. The cross-gen approach allows PlayStation 5 and PlayStation 4, and Xbox Series X and Xbox One users with each other.

Marvel’s Avengers’ PlayStation 5 version will feature „extremely fast load times, boosted resolution and fidelity, improved texturing and armour destruction, ray tracing, and more,” also utilising the SSD, the DualSense controller’s functionality, as well as spatial 3D audio. The PlayStation 4 Pro’s legacy will live on: the game will offer an „Enhanced Graphics Mode” that sacrifices the frame rate for visuals, and a „High Frame Rate Mode” that reduces graphical fidelity for stable frame rate. (They promise dynamic 4K and 60 FPS.) More information on the Xbox Series X, Google Stadia, and PC specific features will arrive at a later date.

The game will get a new War Table broadcast on June 24, at 10 AM PT/1 PM ET, and you can watch it on YouTube. The release date is September 4 on PlayStation 4, Xbox One, Google Stadia, and PC. The PlayStation 5 and Xbox Series X versions will arrive whenever the consoles will become available (as it’ll be a launch title). So it’s official: another cross-gen game…

Source: Gematsu

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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