Skull & Bones will be a much ambitious game than before, but the Ubisoft Forward will be missed

When we informed you this week that Ubisoft is working on several AAAA projects, one of the names that came to light was Skull & Bones. The pirate game has had somewhat turbulent progress, and in fact, several sources claimed that its development had been restarted, something that seems to be confirmed now. In an official statement, the company offers an update on the status of the project, in addition to confirming that it will not be at Ubisoft Forward today.

On the reasons for its delays, and the absence of the game at this afternoon’s Ubisoft event, creative director Elisabeth Pellen explains that development has become more ambitious than before, which would explain its new name as ‘Quadruple A’ game. ‘: “Many of you have wondered why we had to postpone the premiere. The answer is that we just need more time. We’ve dreamed of something bigger for Skull & Bones, and those ambitions naturally pose bigger challenges.”

“These difficulties have resulted in necessary delays to the game,” says Pellen. “We have had to grapple with critical questions over the past few months: How do we modernize classic pirate fantasy? How do we deliver a more immersive and visceral experience? How do we create incredible and memorable in-game moments? To answer the majority of questions. these issues, it was obvious that we needed more development time. ”

Now, how big is the project right now? Well, according to those responsible, the development of Skull and Bones already encompasses 6 different Ubisoft studios throughout the world: Ubisoft Singapore, Berlin, Chengdu, Kiev, Paris and its headquarters in the Philippines. They have also recruited new employees for the Singapore headquarters, the game’s main team, to help with the project. “The dedication and passion of our developers continue to fuel our drive to make Skull & Bones something to be proud of .”

Announced during the Ubisoft conference at E3 2017, Skull and Bones was part of the company’s presentations until it was no longer present with E3 2019. After the changes in the project and the promise that it will now be a more ambitious game than before, we will see what its managers surprise us with in the future. Until then, and if you do not you saw yesterday, we remind you that Ubisoft has advanced the release of Assassin’s Creed Valhalla to coincide with the release of Xbox X Series.

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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