The founder and CEO of Quantic Dream says that the stronger hardware on its own isn’t going to make a console a winner.
WCCFTech interviewed Cage, and here, the French developer said that Sony Interactive Entertainment (SIE) has some of the best studios in the world, and thus, the company is capable of making good-looking games, as the devs have consistent and efficient PlayStation architecture and software, meaning they know what they can expect when they work on something for Sony, bringing the best out of its consoles.
„In the final analysis, what will spell the success of one console over the other (more than the hardware) are the exclusive titles. Having worked with Sony for 12 years, I know they have some of the best studios in the world, from Naughty Dog to Santa Monica Studios or Guerilla, just to name a few, and they have very strong exclusive franchises, as well as a strong legacy from the past cycles.
They will be very hard to challenge, although Microsoft did a lot recently to put more studios at the heart of the battle. They also seem to have a very aggressive commercial strategy with their Game Pass, which may make their platform more attractive. Their All Access offer, which bundles the console and games based on a monthly subscription, is also a very smart move. The battle for the supremacy may also be on streaming services in a near future,” Cage said. This is why Microsoft is on a good path with the xCloud, which will also be on the Xbox One later, according to Phil Spencer (we discussed it in detail earlier today), making more games available on a toaster at this point.
He concluded that the tech specs of a consol aren’t the most decisive factors when it comes to predicting a winner. And the PlayStation 5 happens to be weaker on paper than the Xbox Series X. He has a point.
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