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Bungie Teases Exciting Things

The studio, which previously created Halo, and works on Destiny (publicly, at least) at the moment, has been doing things for three years.

Pete Parsons, the CEO and chairman of Bungie, was interviewed by Metro GameCentral, and here, he teased an exciting future: „We started about three years ago, Jason and Jonny Ebbert and Zach Russell and a few of us started working on new incubations. The way to think about that is not just on new games. I think that is often the parlance people use. A process around how we want to incubate the potential for new titles, but more importantly, new and amazing talent. So, I will give you an example. M.E Chung, she was the designer on most of the social systems inside of Destiny and she is going on and she is working on a project. She’s fantastic. So, we have these incubations that are a lot more about – they’re certainly about building games, but their focus is on really building teams.

How do we build up teams that know how to work together and most importantly, can create magical things? I think I am not sure if I am allowed to say, but we are hiring probably at a faster rate than we thought we would. Now, I’m going to give you a crazy stat. There is something like almost a quarter of everybody who now works at Bungie has never set foot inside the studio. Which breaks my heart, but it is also a testament to the work that the teams have been able to do.

And to continue to make progress. I was just on the phone right before we called with one of our incubation leads around their project. I think you will be pretty excited. I wish I could say more, but I think you will be pretty excited,” Parsons said.

Bungie doesn’t want to just keep doing Destiny, and we recall something of a rumour of them working on an Overwatch-like, humorous project. Whatever they will end up doing, if it’s a passion project, the players will notice it, and the sales will showcase it (except if it’s Call of Duty, as bigger AAA IP will continue to break sales records due to the continuous growth of the gaming industry).

We’ll see eventually. It (or they?) will be a next-gen title (or titles).

Source: PSU

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