Shinji Mikami’s Studio Had… A Cockroach Game!

Tango Gameworks had a crazy idea that never saw the daylight in public.

Regarding Shinji Mikami, all we have to say is that he is the father of Resident Evil. That franchise has been standing on its legs for a while (nearly two and a half decades), so it’s not surprising to see Variety interview him to celebrate his thirty years in the gaming industry. In the interview, Mikami mentioned how Tango Gameworks (which only had two games, the two The Evil Within titles released so far, with Ghostwire: Tokyo in development – it will be on PlayStation 5, regardless of Microsoft acquiring the studio’s owners, Zenimax) had a crazy idea with the studio’s up-and-coming talents, while the established devs worked on The Evil Within.

„In the beginning, we had a game where the main character was a cockroach, and the cockroach was to defeat humans. The cockroach was about four inches tall, and would, at times, walk on two legs and at times walk on four legs—or all the legs that a cockroach has—and sometimes would pick up a gun and start shooting up at humans to defeat humans. The executives were not happy with the concept and it didn’t get released. But we did make the game to the end,” Mikami said. You read that correctly: a small cockroach killing humans. With guns. Let’s hope that they will put it into Ghostwire: Tokyo as an Easter egg.

He also revealed that The Evil Within was possibly the last game he directed: „My thinking is that if I had a chance to make a game from the beginning to end that’s completely my vision, then definitely, that would be my big last project as a director. It would probably be more fitting as that ‘last game I direct’ kind of thing,” Mikami added.

The Evil Within was pretty good, but we still remember the black bars on both the top and the bottom of the screen…

Source: PCGamer

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