The Last Of Us: The Remake Won’t Be A Simple Upgrade

Naughty Dog will not simply do a frame rate and resolution increase for the project that is reportedly codenamed T1X.

„While it would have been a lot of fun to see the world’s reaction to a surprise reveal of this project, [Jason] Schreier’s report about what’s been going on at PlayStation Studios lately spoiled it to some degree. I say to some degree because people seem to think this will just be in the vein of The Last of Us: Remastered.

Let’s not blow expectations out of the water by hyping it up too much, but this won’t be a “simple” improvement of resolution, framerate and textures. The kennel is going to take advantage of PlayStation 5‘s power and features with The Last of Us: Part II engine. Not just in terms of graphics, but a few other things as well,” GameReactor, a trusted website, wrote.

Let’s also recall what Bloomberg’s Jason Schreier said: „What else is [Naughty Dog] going to do right now? […] You finished The Last of Us 2, Neil Druckmann and some other writers go off in a room somewhere and they say “What do we want to make next?” and you have hundreds of people at the studio who don’t have a lot to work on.

There’s the multiplayer thing they’re doing, I don’t know what stage that’s in, but I doubt it needs everybody. […] They had a bunch of people that needed work, and so it was an elegant solution to be, “Let’s put them [on] The Last Of Us remake, get them used to work on the PlayStation 5, and let’s make this happen.” It’s something for people to do for the next year or so while the other things are in pre-production,” Schreier said.

It’s not official yet, but it looks plausible, especially if we consider that Sony’s approach to blockbusters is increasingly becoming more important (whatever their bosses claim).

Source: WCCFTech

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