Sony Interactive Entertainment Bend Studio Is Developing A New Open-World IP

And that confirms that Days Gone is not going to get a sequel, and seeing Syphon Filter return has just as much chance as us winning the lottery…

Hermen Hulst (who might have had a few hiccups today due to the number of times we have mentioned his name), the head of PlayStation Studios, gave a detailed interview on the PlayStation Blog, and it brought up so many important subjects that we effectively held a PlayStation day today. We did not plan this, keep that in mind…

„New IP [intellectual property] is incredibly important to us. New IP is the lifeblood of gaming. But, new IP is just one aspect of our strategy. Ultimately, I want PlayStation Studios to be fiercely daring, to take risks. I want us to continue to embrace the legacy of PlayStation, pushing the boundaries of gaming, keep making games that matter. Games that, probably, wouldn’t have been made anywhere else. And you know, [Sony Interactive Entertainment] Bend Studio is working on a very exciting new IP that they’re very, very passionate about. They’re building on the deep open-world systems that they developed with Days Gone. So I’m happy for Bend Studio,” Hulst said. Further details were not announced.

If they want to embrace the legacy, then why not develop a new Syphon Filter? That’s part of SIE Bend‘s legacy. We can name all the IPs that the other studios have created over the decades. Hell, remember when Hulst back at Guerrilla worked on Killzone? And yet, this comment confirms that the studio is not developing a Days Gone sequel, and we heard rumours about them being involved in an Uncharted title. That might be off the table, too.

Maybe they shouldn’t just focus on the blockbuster IPs, such as The Last of Us…

Source: Gematsu

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