Dan Abnett Still Didn’t Recover From His Work On The Mordor Games

The writer of Warhammer 40K: Darktide (we mentioned it during the weekend) revealed that he was working on Middle-Earth: Shadow of Mordor and Middle-Earth: Shadow of War, and he might be wishing he hasn’t done that.

 

Dan Abnett has had a lot of success with Warhammer 40K, but he also had some involvement in games. For instance, he was the co-writer of Alien: Isolation before taking on the role of being the writer for orcs in the two Mordor games for Monolith and Warner (who managed to get a patent for the Nemesis system, which gives a unique personality for all of our enemies, who will then have different remarks at our next encounter).

„Both games I was recruited specifically to write that dialogue and create those characters. I can’t remember, I think the first time around it was 60 [orcs], there was more the second time. I have to say, once you get past about 30 orcs you’re struggling to think about, ‘What can a different orc be? How can I do this differently?’ But it was fun.

The decision was made, not by me, but the decision was made to make them all sound like Cockney gangsters from a Ray Winston film. So I ended up saying all the lines to myself in that kind of Bob Hoskins voice, which is great because it made the whole process very efficient. I was very good at doing it. I could turn out a surprising number of lines a day. But I get to the end of the day, and I wouldn’t be able to stop TALKIN’ LIKE THA’, WOULD I? My wife would come in and say what do you want for dinner? ‘I DUNNO, LUV!’,” Abnett revealed.

And he still has this issue: „It was weird. I usually try and spread jobs out and mix them up so that you don’t stay somewhere too long. But that was almost like some kind of bizarre indoctrination that I’ve never recovered from.” This is passion backfiring at its finest.

Source: PCGamer

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