Xbox Cloud Gaming: Big Improvements And iOS Support [VIDEO]

Xbox Game Pass Ultimate subscribers can now also stream games from the cloud on Windows 10 PCs in supported regions.

 

Before you read any further, you should make sure if your country is supported by Microsoft on this page. In the best scenario, you should have full support (Xbox Game Pass on PC and console; XGP Ultimate, as well as its related Xbox Cloud Gaming that ran as Project xCloud for a long time).

Xbox Cloud Gaming is now available as a PWA (Progressive Web Application) on iOS platforms. If you have a stable Internet connection, an Xbox Game Pass Ultimate subscription, and either an MFi or a Bluetooth controller, you’re good to go. There’s another big update: previously, Microsoft announced that the Xbox One-based backbone in the Microsoft datacentres will be replaced with newer hardware…

And it happened: „We’re also making significant improvements to the overall experience: Xbox Cloud Gaming is now powered by custom Xbox Series X hardware. We’ve been upgrading Microsoft datacenters around the globe with the fastest, most powerful Xbox hardware to give you faster load times, improved frame rates, and an experience of a new generation of gaming. To ensure the lowest latency, highest quality experience across the broadest set of devices, we will be streaming at 1080p and up to 60fps,” Microsoft wrote. No 4K or 120 FPS, but yes ray tracing.

And if you click here, you can also begin streaming games on a Windows 10 PC. Its beta-test began in April, so Microsoft spent less than a quarter of a year before kicking the full-scale program of Xbox Cloud Gaming into gear (except in Australia). You’ll need a Google Chrome, a Microsoft Edge, or a Safari browser to play, so if you have Mozilla Firefox, you are out of luck: you practically need a Chromium-based browser.

Xbox Game Pass Ultimate (which tends to go around for 15 bucks a month, or you can get 2-3 months for a dollar as an entry) also offers you a ton of games that you can download and play locally.

Source: WCCFTech, PCGamer

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