Devolver Digital and Flying Wild Hog Shadow Warrior 3 have published a video for the delay, which suits the publisher’s style to a tee.
Until now, the plan was to release Shadow Warrior 3 in 2021, but the game became a victim of delays, causing us to carve up yet another name in the evergrowing list of titles that got pushed back from 2021 to 2022. Here’s Shadow Warrior 3’s overview from Steam: “Fallen corporate shogun, Lo Wang and his former employer, turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison.
Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm. […] Conduct a symphony of death with each encounter by mixing overwhelming firepower with devastatingly precise katana strikes as you dash in and around the demonic hordes.
[…] Flow between nimble movement techniques, including air dashes, wall running, double jumps, and the fancy new grappling hook busts your combat and movement options wide open in every battle. […] Execute spectacular finishing moves to claim a piece of your conquered foe and unleash its powers back on the horde in a burst of unstoppable fury and powerful magic.
[…] Each environment is lined with hazardous structures and devices that can be activated to add another layer of creative choice to the offensive strategy. […] Trek across a mythic Asian land infused with the magic and technology of ancient samurai, now overrun by the demonic yokai from Japanese folklore. […] Brace for expertly delivered one-liners from Lo Wang, pointed banter with Zilla, and an intense thrill ride of absurd predicaments on the way to turning doomsday into a new day,” Flying Wild Hog wrote.
Shadow Warrior 3 will launch in 2022 on PlayStation 4, Xbox One, and PC. We wonder if the delay is due to working on a native PlayStation 5 and Xbox Series port…