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Confirmed: Next Mass Effect Discarding Frostbite And Using Unreal Engine

BioWare has posted a job ad looking for programmers skilled in the Epic Games engine for the next Mass Effect instalment.

 

 

The community is undoubtedly eagerly awaiting information on the next Mass Effect game. After the success of Mass Effect Legendary Edition, whose sales exceeded EA’s expectations, space adventure fans are clamouring for a sequel. BioWare hasn’t revealed many details about the game’s development, but now they’ve confirmed a return to the Unreal Engine with a job posting on their website.

According to the job ad, the series creators are looking for a technical co-director with Unreal Engine experience. A tweet confirms this from BioWare producer Brenon Holmes, who states that this job is to develop the next game: “BioWare is hiring talented programmers with UE4/5 experience! Come, join our team and work with us on the next Mass Effect game!”

So it’s been confirmed that BioWare will be dropping the Frostbite graphics engine for the next sci-fi instalment. The development team used the Unreal Engine for the first three Mass Effect games and its Legendary Edition. However, for Mass Effect: Andromeda and Dragon Age Inquisition, they put their faith in Frostbite. However, it seems BioWare has decided to return to Epic Games’ graphics engine for its next adventure.

Not much is known about the next instalment in the series, as its development is still shrouded in mystery. Nevertheless, EA is aware of the universe’s potential, which is why Amazon has also set its sights on the franchise for a series. Actor Henry Cavill seems like a natural choice, provided the upcoming production is a faithful adaptation of the video games.

Source: EA

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