Developers Of GhostWire: Tokyo Don’t Want To Be Associated With Horror, Promise Other Kinds Of Games

Shinji Mikami, the founder of Tango Gameworks, the developer of GhostWire: Tokyo, has spoken about the studio’s future plans.

 

 

If all is true, GhostWire: Tokyo will arrive in stores today, arguably one of the most notable releases of March. The game, developed by Tango Gameworks, will introduce us to the fear derived from Japanese mythology in a horror experience that bears the signature of Shinji Mikami, known in the industry as the former director of the Resident Evil saga.

However, it seems that the Japanese creator does not want to be pigeonholed, as he made it clear in an interview with Famitsu (transcript of VGC) that he does not want people to associate the studio with horror. Or at least not exclusively because that’s how he thinks the public currently sees them.

“We want to be viewed as a studio that can create a wider variety of games” – Shinji Mikami

“Of course, it’s nice to have fans think of us as a studio with a reputation for developing survival horror games. But we also want to be viewed as a studio that can create a wider variety of games,” Mikami explains. He went on to say that future plans include releasing games outside of horror, as well as projects smaller in scale than GhostWire: Tokyo, on which the executive producer has taken a lead role.

As we mentioned at the beginning, there’s not much longer to wait, as the game will be released for PC and PS5 later today, 25 April. We’re looking forward to it – I’m guessing you are too…

Source: VGC

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