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Google Stadia: No Talk Of A Shutdown… Or Is There?

No games have been made internally for over a year now on the platform, which is essentially only supported by Ubisoft of the AAA publishers…

 

Google Stadia is the latest embarrassment from Google’s parent company Alphabet. That’s the only way to describe it: don’t explain that Google, known for its search engine, could not use the technology to search for games in the cloud from the moment it was launched! The situation wasn’t helped by technical problems and colourful-sounding marketing, with little serious content behind it…

On Twitter, Killed by Google shared the situation, citing an anonymous regional Google executive. The post reads: “Long story short, Google is beginning their exit plan. They did not have an exact date for the end of service, but they did say by the end of summer. He also mentioned that they would not be transferring their services or servers to any other competition per se, and it will be much like they did with Google Play Music, same exit approach and strategy. He also mentioned that all members would be informed 30-60 days before; the last month of service would be refunded, and there would be no charge for its usage. Also, any available subscription months will be refunded fully to your linked bank account.”

On the Gaming Leaks and Rumors subreddit, the rumour was almost accepted as authentic, while on the Stadia subreddit, it was more of a doubt. Of course, Google’s Stadia Twitter account was also asked if the game over was coming, to which this reply came: “Stadia is not shutting down. Rest assured, we’re always working on bringing more great games to the platform and Stadia Pro.”

Of course, someone has already bookmarked the answer, which they’ll return in six months. Still, the doubt is entirely justified, as Kotaku previously reported that just a week before, Stadia Games & Entertainment (from which the ex-Ubisoft Jade Raymond moved to the PlayStation-backed Haven Studios) closed, Stadia’s general manager Phil Harrison gushed in an internal email about how much progress had been made…

Source: PCGamer

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