Electronic Arts can’t hold back for long: they’ll soon have to lay the cards on the table and announce when Respawn Entertainment’s game will be released…
Electronic Arts CEO Andrew Wilson said in the company’s latest quarterly report (in short: live service makes up three-quarters of the company’s revenue) that EA will release a “major IP” by March 31, the end of the current fiscal year. Previously Wilson said a remake, this significant IP, and “a partner title” would be released in the first three months of 2023.
The remake will be the Dead Space Remake (and then Motive will be working on Iron Man, it’s official, as is the fact that there will be at least two more Marvel projects from EA after that), the partner game from Koei Tecmo will be Wild Hearts… and Star Wars CAN be said to be a significant IP. Of course, it could be something else that the publisher hasn’t announced, but if it were a well-known intellectual property, we would have heard about it in the form of a leak.
At the end of May, when Star Wars Jedi: Survivor was announced, we wrote: On StarWars.com, Stig Asmussen, the game’s director, talked about the most significant new features in the 2019-launched Star Wars Jedi: Fallen Order sequel: “I think the biggest thing is ray tracing or lighting. That’s allowing us to do real-time lighting, all the time, at a fidelity that’s well beyond anything that we’ve ever produced before. Since it’s real-time, we see changes as we tweak the lights — immediately. That means we have more time to polish, so we can iterate more and get better results that feel more filmic.
Beyond that, we have these blazing-fast drives on these consoles that allow us to load tons of content quickly. I’ve always worked on streaming games that don’t have load screens. These consoles have such fast storage has made it even easier. Those are the two most significant benefits. PlayStation 5 has some exciting haptics on their controller that we’re digging into, and it’s just a more straightforward process in general.”
Asmussen added that they began planning the sequel BEFORE they finished Fallen Order: “We started working, in earnest, even before we finished Jedi: Fallen Order with ideas of what the second game could be. We left many things — I guess you would call on the editing room floor — from Jedi: Fallen Order that we knew we wanted to put into the sequel. Some of that comes down to, like, more stances for combat, or where we’re going to go with the story, how Cal and the crew are going to evolve and grow, how we’re going to approach the worlds and the levels in the game, and expand them and make them more vibrant than they’ve been in the past. But yeah, you’re thinking about this stuff every day.
[…] The game is all about survival. That’s why it’s called Star Wars Jedi: Survivor. They are in dark times, and Cal and the crew do whatever it takes to stay alive. That might mean that they are making connections with people that, at other times, might be considered unsavoury. Some of that is portrayed in the trailer, and again, I don’t want to give anything away, but there’s a sense of… I don’t want to spoil anything, sorry!”
Star Wars Jedi: Survivor will launch in 2023 on PlayStation 5, Xbox Series, and PC. It might launch in January or February, as the publisher plans to release a significant IP early next year.” Since then, rumours have been swirling about March 7, which falls on a Friday and seems logical… and it could indeed launch that day.