Obsidian Entertainment’s next game won’t be known for pushing the limits of the Xbox Series with its frame rate (but we should expect it to keep the target frame rate at 100%…).
On the Iron Lords podcast, Matt Hansen (Art Director) and Ryan Warden (Production Director) came on to talk about Avowed. They confirmed that the game was aiming for 30 FPS during development. Since this will be a first-person action RPG, it may come as a surprise that 60 wasn’t the target, but this comment from them has already divided the audience. Although Obsidian has not openly talked about whether or not there will be a way to reach 60 FPS, they have already expressed that there will be a lot of bright visual effects to entice players in addition to 30 FPS.
The game will also have macro and micro endings, at least ten of them, and more than fifty variations, according to the developers. In the game, you’ll control an emissary of the Aedryian Empire, sent to the Living Lands to investigate the Soul Plague. Set in the same world as Pillars of Eternity, Avowed is not connected to that franchise, although knowledge of PoE may help provide further historical context. The lack of a traditional character class system was also mentioned in the interview: instead, you’ll be free to explore abilities from a variety of TPUs to create something unique and personal, and thus have multiple play styles.
Avowed suffered the same fate as Vampire: The Masquerade – Bloodlines 2 and Kingdom Come: Deliverance 2, as all three RPGs have been delayed until 2025, leaving BioWare to laugh at the lack of competition from Dragon Age: The Veilguard.
Avowed will be released on February 18th for the Xbox Series and PC. It will also be available on Xbox Game Pass (though only Ultimate subscribers will have access from day one).
Source: WCCFTech
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