With the release of Nintendo’s next-generation platform approaching, it was only a matter of time before the company disclosed more details.
In the video below, Digital Foundry presents the full specs of the Nintendo Switch 2. The ARM Cortex-A78C CPU runs on a 64-bit ARMv8 instruction set with cryptographic extensions enabled. The SDK doesn’t support 32-bit variants and includes 64 KB of L1 instruction cache and another 64 KB of L1 data cache. Each of the eight cores has 256 KB of L2 cache, and they share a 4 MB L3 cache. As with the original Switch, not all CPU cores will be available for gaming—two will be dedicated to the OS. The CPU can theoretically hit a maximum clock speed of 1.7 GHz, significantly higher than the 1100 MHz in handheld mode and 998 MHz when docked, though that top speed is only achievable under specific conditions.
The GPU specs have also been confirmed and match previous leaks. It’s built on Nvidia’s Ampere architecture (similar to the GeForce RTX 3000 series), features 1,536 CUDA cores, and runs at 561 MHz in handheld mode and 1,007 MHz docked. It can reach up to 1.4 GHz, though it’s unclear if developers will be able to push it beyond the listed figures. Part of the GPU’s power is reserved for the system, meaning developers won’t have access to the full resource pool. Digital Foundry confirmed the performance figure of 3.072 TFLOPs. Ray tracing performance comes in at 10 gigarays per second in handheld mode and 20 gigarays when docked.
As with the CPU and GPU, not all 12 GB of LPDDR5X RAM will be available to developers. The RAM comes as two 6 GB modules, offering 102 GB/s bandwidth docked and 68 GB/s in handheld mode. The OS will reserve 3 GB of RAM—far more than what the original Switch required. According to findings through the SDK, the Switch 2 will feature a custom File Decompression Engine (FDE) that’s both faster and more power-efficient. VRR will only be available on the built-in display and not supported over HDMI at launch. The Game Chat tool will let developers test the feature without needing an active session.
Set to launch on June 5, the Nintendo Switch 2 will support multiple DLSS options from Nvidia (DLAA, 1x, 2x, 3x), mirroring PC’s Quality, Balanced, and Performance upscaling modes.
Source: WCCFTech
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