Losses across the board and major game delays… but despite everything, Ubisoft remains optimistic.
According to Ubisoft’s latest financial report, the long-anticipated Prince of Persia: The Sands of Time Remake is now expected to release in early 2026. That’s essentially the only positive news the French publisher had to offer regarding its upcoming slate of titles. Yves Guillemot, CEO of Ubisoft, admitted that some of the company’s “biggest” titles have been pushed back, though he did not name them. He explained: “After reviewing our pipeline, we have decided to give some of our biggest productions more time for development to create the best conditions for success. As a consequence, FY2026-27 and FY2027-28 will see significant content coming from our largest brands.”
Ubisoft had already hinted at 2026 for the release of Prince of Persia: The Sands of Time Remake, but now we know it will arrive before the end of the fiscal year, which means sometime between January and March 2026. What about The Division 3 or the Splinter Cell Remake? Don’t get your hopes up just yet—some of these projects might not surface until 2028, particularly Splinter Cell, a franchise that’s been dormant for over 15 years. At this point, it wouldn’t be shocking if Ubisoft kept kicking these releases down the road to focus on heavyweight IPs like Far Cry and Assassin’s Creed. Meanwhile, the publisher’s financial results continue to bleed red ink.
Back in March, Ubisoft revealed a new joint subsidiary with Tencent aimed at managing the Assassin’s Creed, Far Cry, and Rainbow Six franchises. The goal? To develop brand ecosystems that can turn these into billion-euro evergreen franchises. The initiative focuses on enhancing narrative-driven solo content, expanding live service offerings with richer multiplayer functionality and more frequent content updates, scaling content production using Ubisoft’s technology stack, and breaking deeper into both the mobile and Chinese gaming markets.
It’s no surprise that Tencent, a major Chinese tech player, is leading the charge on this front. Ubisoft says the subsidiary is now restructuring its operating model to better meet player expectations, raise game quality standards, and enforce disciplined capital allocation. The leadership hopes to unveil the new organization by year’s end. On top of that, Guillemot emphasized plans to continue cost-cutting through targeted reorganizations—which likely means more layoffs in 2025.
Source: WCCFTech, WCCFTech, Ubisoft