Black Myth: Zhong Kui: No AI, but Christopher Nolan as Inspiration, Yes!
Game Science has a pretty firm stance on the use of artificial intelligence.
They will not be using generative AI during the development of Black Myth: Zhong Kui. After watching Christopher Nolan’s latest film, The Odyssey, Game Science’s art director and co-founder, Yang Qi, explained that he and the development team decided they’d rather work on the game by hand. There is currently no information regarding the release date for Black Myth: Zhong Kui. Game Science’s next project, originally announced as a 2024 sequel to Black Myth: Wukong, will adapt the stories of another figure from Chinese mythology. Zhong Kui, the eponymous character, is a Taoist deity said to be a hunter and exterminator of evil spirits, capable of commanding an entire army of demons. Unlike the agile Sun Wukong, Zhong Kui was reportedly a large, fearsome man with an imposing physique. Game Science has announced that Black Myth: Zhong Kui is being developed for PC and current-generation consoles.
While Black Myth: Wukong demonstrated that games developed by Chinese developers can outperform the competition, Game Science has recently shared its thoughts on a technology that is becoming increasingly widespread in the gaming industry. According to Gamersky, Qi responded to a user’s question about how AI could help Game Science to develop Zhong Kui more quickly. He stated that the company will refrain from using AI during the design and asset creation phases of Zhong Kui’s development. He explained that watching Nolan’s film had inspired him and the Game Science development team to stick to traditional techniques.
Qi noted that Game Science’s stance is not based on a resistance to using generative AI, but rather the studio simply wants to stand its ground until the end. While other major studios (such as Shift Up) have adopted generative AI despite facing strong opposition, Game Science has confirmed that it will adhere to its current plans. Qi stated that Nolan’s use of older techniques on the set of The Odyssey served as a reminder that the Black Myth: Zhong Kui development team does not need to use generative AI right away.
In February, Black Myth: Zhong Kui released a video to celebrate Chinese New Year. While Game Science has not provided any details about the video, it remains unclear when the Chinese studio will share further information.
Source: GameRant (https://gamerant.com/black-myth-zhong-kui-ai-christopher-nolan-the-odyssey/), Gamersky (https://www.gamersky.com/news/202608/2185861.shtml)