The Mexican filmmaker also talks about the failed Silent Hills, in which he worked with Hideo Kojima in an interview give to IGN.
All eyes are on the month of December and, more specifically, the PlayStation Experience or the awards ceremony The Game Awards, because in any of these two events Hideo Kojima could re-present his enigmatic Death Stranding; The theory is stronger if we look at the last words of Mexican filmmaker Guillermo del Toro, who says that “in the coming weeks” the father of Metal Gear will show him “some of the gameplay” of this expected video game.
Little else has said about this project involving actors like Norman Reedus or Mads Mikkelsen, although he has returned to dedicate good words to the Japanese creative. “We have a great friendship and I have always learned a lot from him, with Death Stranding, basically, I am a puppet of his, I do not know what he will make me do”, he also comments about his participation in this video game, where we have already I have seen one of the characters in the play.
The creator of El laberinto del fauno and the promising La Forma del Agua also dedicated a few words to the failed Silent Hills, the horror adventure he was developing with Hideo Kojima. Specifically, Del Toro assures that his “most comforting” experience in this regard was to get to know the father of Metal Gear, “help him and create with him P.T., on that first stone of the not finished Silent Hills”. Certainly, the filmmaker has not had luck in the videogame industry, as evidenced by the also canceled Insane, in which he worked with THQ. “It was an experience that helped me understand how the industry works,” says the director of Blade 2.
Source: IGN
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