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KeokeN on the next-gen consoles: there won’t be much difference

Following the earlier PC release of Deliver Us The Moon, it has now also visited the consoles (PlayStation 4 and Xbox One). The PC version previously supported all sorts of graphic goodies, including transparent reflections, raytracing effects for shadows, and NVIDIA’s Deep Learning Super Sampling 2.0.

WCCFtech spoke with KeokeN founder and developer Koen Deetman, which released and developed the game, and asked if there was a plan for an improved version for the PlayStation 5 and Xbox Series X, and what the gentleman thought about the architecture of the two consoles.

 

„We don’t have plans for it, but plans can change! If we would do it, we think the next-gen consoles can deliver a result similar to what high-end PCs achieve.” – Deetman said.

 

„The computing power of the new consoles is very promising, and we’re very excited to see ray tracing come to next-gen consoles. It is difficult to say since we don’t know the exact ray tracing specifications yet, but early snippets of info do suggest similar performance to an RTX 2070 Super, which will definitely be enough for similar results to what we have now on PC.”

 

„For now, we don’t see too many differences, they seem to be competing well against each other and both are pushing new boundaries. Each next-gen console sporting an SSD will allow us to significantly shorten loading times, which is something we really look forward to.”

 

Let’s also not forget that Deliver Us The Moon won the 18th Game Audio Network Guild Award for Best Sound Design in the indie category. So WCCFTech was also interested in what Koen has to say about major software and hardware audio enhancements to be incorporated into the new machines.

 

„Audio will always play a crucial role in our games and the next generation of consoles boasts a host of fantastic audio features. It looks like Tempest will free up CPU that we used to need for audio, so that leaves room for us to use for other aspects of the game. The HRTF functionality seems particularly interesting, too. We’re also excited about Project Acoustic’s wave-based technology. It’s all very promising and we’re looking into how it would tie into our existing workflow and technology.”

 

Deliver Us The Moon is now available on PC, PlayStation 4 and Xbox One.

The next-gen super consoles themselves are expected sometime around the Holiday…

Source: WCCFTech

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