Panzer Dragoon: Remake: On PlayStation 4 Too Soon [VIDEO]

Forever Entertainment (the publisher) and MegaPixel (the devs) surprised us when the duo said when the dragons will come into action on PlayStation 4.

March 26. This is when Panzer Dragoon: Remake launched on the Nintendo Switch. June 1. That’s when it got ported to the Google Stadia. September 25. On this day, SEGA’s older IP also popped up on PC, and it can be found both on GOG and Steam. Until now, we had no clue when the PlayStation 4 port drops, but Forever Entertainment and MegaPixel announced on Twitter that it’s going to be available on the PlayStation Store starting September 28. To celebrate it, they provided a PlayStation 4 gameplay trailer, but the Xbox One users still have to wait for a little longer.

„A new, remade version of the Panzer Dragoon game—true to the original, with improved graphics and controls, that suit modern gaming standards! On a far, lone planet, you encounter two dragons awaken from the ancient times. Armed with a deadly gun from the past, and the guidance of your armoured blue dragon, you must fulfil your destiny and keep the Prototype Dragon from reaching the Tower or die trying.

Pilot through seven unbelievably realistic levels ranging from tropical blue ocean cities to intricate subterranean ruins. Fight the Prototype Dragon who appears together with evil giant dragonflies, frightening man-sized wasps, giant sandworms, and lethal flying battleships. Attack approaching from all sides enemies quickly and without mercy, with improved 360-degree controls and lock-on targeting,” Nintendo’s overview (https://www.nintendo.com/games/detail/panzer-dragoon-remake-switch/) reads.

So the new week will start with a new release on the PlayStation Store. It’s still somewhat weird to see such a difference between the ports, but it looks like Nintendo wanted six months of exclusivity against the other consoles.

Source: Gematsu

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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