Ubisoft has sacrificed a thing or two for ray tracing.
The PlayStation 5 and the Xbox Series X have been promoted as strong consoles, while the Xbox Series S is also a next-gen thing for Microsoft. However, the latter, cheapest next-gen console (300 USD/EUR) has been confirmed in many cases to not run the games on the maximum 1440p but only 1080p. And now, Ubisoft has confirmed that the performance is somewhat disappointing on the stronger next-gen consoles.
Lathieeshe Thillainathan, Ubisoft’s live producer (we guess it’s a role for live service things… otherwise it sounds weird), said in a Reddit AMA (Ask Me Anything) that Watch Dogs: Legion will run on 4K resolution on both PlayStation 5 and Xbox Series X. So far so good. The frame rate, however, will only be thirty frames per second. Why? Because of ray tracing. And this doesn’t even go into details whether the resolution will be native or not.
And the Xbox Series S wasn’t even mentioned, so it’s possibly going to be 1080p, 30 FPS, and ray tracing. On PC, the situation isn’t much better: unless you have an NVidia GeForce RTX 3080 GPU (or in other words, stacked with money), you won’t run the game on ultra settings with ray tracing. It’s going to need a beefy PC, partially due to the Denuvo DRM (which will without a doubt increase the system requirements, and Ubisoft is one of those companies that never remove this DRM from their games…).
Watch Dogs: Legion launches on October 29 on PlayStation 4, Xbox One, and PC (Epic Games Store, Ubisoft Store). The next-gen version will be a launch title (Xbox Series X / Xbox Series S: November 10, PlayStation 5 Standard Edition / PlayStation 5 Digital Edition: November 12/19, depending on region), and current-gen console versions can be upgraded to the next-gen one for free.
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