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Cyberpunk 2077: Legal Clouds Appear Above CD Projekt RED’s Head

More legal firms are getting ready to go up against the Polish team.

In the past two and a half weeks, we have kept a close eye on the happenings around Cyberpunk 2077, starting with the initial shoddy performance on the current-gen consoles through the somewhat better (but, due to the next-gen patch, still limited) performance on the next-gen machines to the 13 million sales, which already excluded the copies that were refunded since the game’s launch. Kotaku reports that another class-action lawsuit is about to start against the developers.

This time, it is from Rosen Law Firm (shortened to Rosen onwards), based in Manhattan, filed in California’s Central District, „on behalf of persons or entities who purchased or otherwise acquired publicly traded CD Projekt Red securities between January 16, 2020, and December 17, 2020.” In other words, they are looking for those who bought stocks this year.

Here’s the official press: „(1) Cyberpunk 2077 was virtually unplayable on the current-generation Xbox or Playstation systems due to an enormous number of bugs; (2) as a result, Sony would remove Cyberpunk 2077 from the Playstation Store, and Sony, Microsoft and CD Projekt would be forced to offer full refunds for the game; (3) consequently, CD Projekt would suffer reputational and pecuniary harm; and (4) as a result, defendants’ statements about its business, operations, and prospects, were materially false and misleading and/or lacked a reasonable basis at all relevant times. When the true details entered the market, the lawsuit claims that investors suffered damages.”

The lead plaintiff in the case is Andrew Trampe. However, Rosen is looking for other investors to join the suit. This could be a headache for CD Projekt RED next year, even with them working hard until Christmas to release the 1.06 hotfix for the game that got rid of the 8 MB file size limit for the saves that got corrupted if they became bigger than that.

However, the saves can no longer be fixed if they ever became broken.

Source: DualShockers

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