Dynamixyz was responsible for the facial animations in Red Dead Redemption 2. Now, the company directly belongs to the publisher.
Take-Two Interactive announced in a press release that the reason they bought Dynamixyz is to strengthen Take-Two’s in-house capabilities by supporting its subsidiaries including Rockstar Games and 2K. This team previously worked on other games, such as NBA 2K21, and they also worked on animated series Love, Death & Robots, and movies including Avengers: Endgame.
„Dynamixyz’s revolutionary facial analysis technology and services is a highly complementary and strategic addition to Take-Two’s world-class publishing and development structure[Dynamixyz CEO] Gaspard [Breton] and the visionary team at Dynamixyz have a well-earned reputation for providing the widest and smartest range of facial motion capture solutions to the entertainment industry, and their work has captivated millions of people around the world from the box office to the living room.
We’re thrilled to have them join our team, incorporate their proprietary technologies and creative wonder into our future offerings, and continue to evolve their capabilities and solutions,” said Michael Worosz, Executive Vice President and Head of Strategy and Independent Publishing at Take-Two.
„Dynamixyz is very excited to join the Take-Two family and become an exclusive partner to their immensely talented studios and teams around the world. Having worked with Rockstar Games and 2K, we know firsthand Take-Two’s commitment to creative excellence and welcome the opportunity to leverage our tools and technology to help them to achieve that goal and to captivate and engage audiences further,” Gaspard Breton continued.
In other words, Take-Two now has a good company to deal with the facial animations in their upcoming games. Bigger titles, such as Grand Theft Auto VI, will benefit from this acquisition, and it looks like it’s a good acquisition for both parties.