Jade Raymond, who formerly worked on the foundation of Assassin’s Creed and Splinter Cell (to name a few) at Ubisoft before her tenure at Electronic Arts Motive and Google Stadia, is allegedly developing a live service title at her new workplace, Haven Studios.
An Italian website, Multiplayer was the first to break the rumour, based on an anonymous source. They got a message from a recruiter working on behalf of Sony, but taking it all with a grain of salt would make sense, as we haven’t heard any confirmation from more credible sources just yet.
„I work for Haven Games, a Montreal studio funded by Sony and directed by Jade Raymond, to whom we owe franchises such as Assassin’s Creed and Watch Dogs. … He’s looking to add a [developer role] to the team to help develop an original intellectual property: a Sony-exclusive GaaS Online,” the message said. It might have been in some translation hell, as it was translated to Italian, which was then moved to English. But there are a few issues.
First off, the studio is called Haven Studios. Then, the pronoun is wrong: it should be she, and not he. Then, the developer role part might have been left out, so we’re skipping that. We will not skip the „Sony-exclusive GaaS Online,” which just sounds awkward. It’s likely meant to say „PlayStation 5-exclusive, online GaaS title.” The new, original IP thing has been confirmed a long time ago.
However, in June, Haven Studios already had a job listing, in which they specifically mentioned multiplayer, so the game will have that component. If it’s going to be a GaaS title, then as an example, we could name Square Enix’s Marvel’s Avengers. And if Raymond does work on such a game, then Sony indeed has to find someone, as this company hasn’t been involved in GaaS development yet.
We have to wait for a while to see Raymond’s game getting revealed: Stadia Games & Entertainment, Google’s internal development idea, has fallen to the wayside earlier this year.