Instead of a sequel to Kena: Bridge of Spirits, Ember Lab is looking towards another entertainment medium, but even that doesn’t have the same confidence.
After a brief delay (which is alright; if we listed all the games that got pushed from 2021 to 2022, we’d have a whole paragraph filled!), Kena: Bridge of Spirits is going to launch this year. The development is complete, and the devs are waiting to launch the game. John Grier, the co-founder of the studio Ember Lab (a small indie team that created the game), talked with SoulVision Magazine in an interview about the plans.
“I don’t know if we will do a direct sequel next. It may be another IP, in the same style, in gameplay and the story-driven experience. Kena and the universe we built has a lot of storytelling potential, so exploring and taking it into a more linear experience like a TV show or film is a possibility,” Grier said. So there could be DLC, but a sequel would likely throw them financially on the ground. (If they began work on it now before the first game was out, and it flopped, they wouldn’t recover.)
Grier calls Kena, the protagonist, a “unique lead character that gamers haven’t seen before.” He adds that he hopes the players will enjoy more than just the gameplay: “The storytelling themes and the human connection and narrative are universal. It deals with people struggling with loss or struggling with a mistake they made and the desire to reconcile it. I hope people connect with the story and the themes of the game as much as the gameplay.”
Kena: Bridge of Spirits, using Unreal Engine 4, featuring a spirit guide to help the deceased transition into the spirit world with some puzzles and combat, will launch on September 21 on PlayStation 5, PlayStation 4, and PC.
Source: PSL
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