Electronic Arts’ Alleged Turning Down Reason Of Star Wars: Battlefront III Is Ludicrous!

If we look at the publisher from a broader perspective, this alleged justification for Star Wars: Battlefront III is absolutely nonsensical, in fact…


Tom Henderson is a frequent source of rumours about the games industry, and we have him to thank for the details about Star Wars: Battlefront III. Due to the lack of creativity in the games industry, we have to point out that we are not talking about the original Battlefront 3 from the late 2000s, but the sequel to Star Wars: Battlefront II, released in 2017 (which caused an incredibly adverse reaction because of its loot boxes). #3 could have briefly been a sequel to #2.

A former developer told Henderson that Andrew Wilson’s team rejected DICE’s concept for Star Wars: Battlefront III because “it takes 20% more sales to make the same money” for Electronic Arts. In other words, the licensing fees made EA think that DICE should instead focus on Battlefield 2042 (which also didn’t get off to a very bright start; for some reason, we can’t be surprised by that either). The publisher, meanwhile, is still making two Star Wars games. Both are said to be story-driven, single-player titles (and we suspect that one of them will be a sequel to Respawn’s Star Wars Jedi: Fallen Order… because the first one fit this definition, and it beat the publisher’s expectations).

Henderson added, “Several key developers that worked on the Battlefront series have since left the DICE studio in the past year, including the likes of Battlefront II’s creative director Dennis Bränvall, core gameplay designer Christian Johannesé, and lead hero designer Guillaume Mroz. It would indicate a Battlefront III is very unlikely. I have seen the build file for DICE’s next title in October, currently just dubbed ‘Dev-Next,’ which indicates that the title has passed Gate 0, which is its conceptual stage. This stage usually takes a few months.”

Finally, Henderson also clarified that it’s common in the games industry to submit concepts to publishers while a game is in development, so Dev-Next is unlikely to take any resources away from Battlefield 2042. “It should also be said that development can change at any given time, and the next title has started development, but if Star Wars: Battlefront III ever gets greenlit and starts development for whatever reason, I’ll break the news,” Henderson said.

This information isn’t official, but it’s funny: in sports games, Electronic Arts is making billions in profits with Ultimate Team, and yet, they are complaining about licensing costs on another game…?!

Source: PSL

Spread the love
Avatar photo
Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

theGeek TV