The Japanese creator has given an interview in which he talks about Kojima Productions’ plans
After a discreet 2021 in which he only released Death Stranding Director’s Cut, it seems that 2022 has to be a year in which Hideo Kojima regains some prominence. The Japanese creator has been warming up his engines in recent weeks, with statements that talk about two new projects and messages that increase gamers’ desire.
Just a few days after the last thing he said, we have Kojima giving an interview on a radio station, specifically on NHK Radio’s ‘Wonderful World of Games Music’ special. In it, and as transcribed by user Genki, he confirmed that he has two new videogames in the works, each one very different from the other.
Hideo Kojima appeared on NHK Radio special ”Wonderful World of Game Music” and gave some details on what he is working on!
• AAA game title that everyone can enjoy!
• Wants to make a smaller project that is not a open world or shooter game.
• Also said KP is making an anime! pic.twitter.com/lc5aYwsuY7
— Genki ✨ (@Genki_JPN) January 6, 2022
Specifically, he talks about one of them being a triple-A game that he says “everyone will want to play”, so we could expect a title aimed at the general public and perhaps from a big company, as is the case with his last blockbuster. He didn’t offer any further details, but the second project is a smaller game that will try to go outside the box without incorporating anything to do with open-world or shooter mechanics.
Additionally, Kojima said that they are having difficulty finding employees at Kojima Productions due to the general impact of the pandemic worldwide, which has affected production rates and caused a readjustment of working methods as we have known them up until now. He also confirms that the studio he has opened in Los Angeles is working on both film and anime, so we will also see his signature in other media in the future.
It is worth noting that Kojima’s last work was Death Stranding, a big-budget title that, nevertheless, kept in its main gameplay mechanics a groundbreaking idea more typical of independent games. In it, we saw a strong protagonism of the narrative again through cinematics, so the news of the opening of a new division focused on TV, film and music within Kojima Productions is not surprising.