In the unfinished fifth instalment of Metal Gear Solid, it is not legally possible to achieve the nuclear disarming ending!
Metal Gear Solid V: The Phantom Pain was released in September 2015 for PlayStation 4, Xbox One, PC, PlayStation 3 and Xbox 360. It was Hideo Kojima’s last game with Konami, with whom he already had issues (and we had to give up on Silent Hills because of it, although we did get to meet Norman Reedus in Death Stranding…). It was noticeable in MGS V: suffice to say that the game reached players in an unfinished state.
DidYouKnowGaming has published a new video of the game. The Anti-Nuke Gang plays the lead role here. This group of players is determined to unlock an ending where everyone is disarmed, so there would be no nuclear charges anywhere. They have been trying to achieve it for quite some time, but it turns out that there is no way to disarm the nukes held by banned players, so they will never have the chance to reduce their numbers to zero in Konami’s game!
“We ran into what can only be defined as an invincible set of nukes that do not belong to any base. If you’re familiar with the MGSV Forward Operating Base system, a nuke is always placed on a FOB after a player makes it. But there were 40 or so of these invincible nukes that didn’t have FOBs they belonged to. They existed without a FOB. We call them Phantom Nukes,” the team wrote.
The group has at least confirmed that a nuclear disarming ending to Metal Gear Solid V: The Phantom Pain is available if the player base can get the number of charges down to zero. However, it could only be achieved if Konami could be bothered to take the time to dig into the game. True, they’re looking more towards NFTs and pachinkos these days, so there’s not much chance of that…