But not for Returnal (although there’s been another menu leak… why won’t Sony confirm what everyone now knows?).
Sackboy: The Big Adventure isn’t a recent game, as it launched (also on PlayStation 4!) as a PlayStation 5 launch title on November 12, 2020, in North America, and then a week later everywhere else. So here, Sony Interactive Entertainment waited almost two months to bring Sumo Digital’s creation to PC, where there are more options if you have a powerful enough rig. Support for 120 FPS sounds good, but you’ll need a monitor capable of 120 Hz, ultra-wide resolutions are supported, and variable refresh rate (VRR) and Nvidia’s machine learning image enhancement technology (DLSS) will also be in the PC port.
Sony previously described the game: “Take Sackboy on an epic 3D platforming adventure with your friends. Iconic PlayStation hero Sackboy bursts back into breathtaking action with a vast, fun and frantic 3D multiplayer platforming adventure – and a whole new edgy sackitude! The dastardly Vex (a near-mythical being born of chaos and fear, no less) kidnaps Sackboy’s friends and forces them to build his Topsy Turver. This most deadly diabolical device will transform Craftworld from a fantastical land of pure imagination and innocent dreams… into a torrid, barren eyesore of nightmares. Ooh, the fiend!
But legend tells of a prophecy from deep within the ancient order of the Knitted Knights, Craftworld’s legendary protectors. Only the brave, fearless, courteous and, yes, gallant can save the day in an almost too dramatic for words race against time stuffed with danger and peril. So much peril. Set off alone or with your bravest friends on a whirlwind of capers across the snowiest mountains, the leafiest jungles, the wettest underwater realms, and the spaciest of space colonies. Take down Vex. Save the sack-folk. Save the day. It’s time to fulfil your destiny, Sackboy. From woolly wonderkid and hessian hero… rise our Knitted Knight,” says Sony.