The Witcher 3 Director’s New RPG Blood of Dawnwalker Gets a 45-Minute Deep Dive Live Tonight!

Watch the Blood of Dawnwalker presentation live with everything you need to know about the fantasy RPG from the director of The Witcher 3. Rebel Wolves will showcase all their cards in a 45-minute stream that will include in-depth gameplay.

 

Fantasy RPG lovers have plenty of reason to keep their eyes on The Blood of Dawnwalker, the 2026 epic helmed by The Witcher 3’s acclaimed director. Promising a dark world packed with vampires and ominous spells, the project already teased us at this year’s Xbox Games Showcase 2025. Now, the team at Rebel Wolves is set to go even deeper, unveiling a full showcase tonight that puts every gameplay card on the table.

This isn’t just a bite-sized preview—expect a robust 45-minute stream covering the game’s biggest features. Fans will get a chance to see an actual playable demo, complete with a look at the open world, combat system, and what happens when the protagonist unleashes his vampire powers.

 

Blood of Dawnwalker Presentation: Time and Details

 

For those watching from Spain, Rebel Wolves’ confirmed time puts the vampire adventure nearly at sundown: catch the stream today, June 21, at 9:00 PM CEST on the official The Blood of Dawnwalker Twitch channel. Developers will also share the gameplay demo on their social media afterward, so anyone who misses the live event can still catch up with all the details later.

The show promises 45 minutes of behind-the-scenes looks and developer commentary, including a 15-minute gameplay breakdown of combat mechanics, the protagonist’s dual skillsets (from sunlight spells to vampire abilities), and a preview of the fantasy universe set to launch sometime in 2026.

 

Everything We Know About Blood of Dawnwalker So Far

 

It’s no surprise Blood of Dawnwalker has already become a darling of the RPG community. Beyond jaw-dropping trailers and promises of a deep role-playing experience, Rebel Wolves have shared intriguing details: not only are they designing realistic combat, but they’re also building a branching narrative where every decision—even a bloody vampire rampage or NPC’s death—can block off dialogue and entire questlines. There’s every reason for RPG fans to stay tuned for the latest updates on this ambitious project.

Source: 3djuegos

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