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To say the least, the Silent Hills demo - commonly known as P.T. - has been making its mark since its release in 2014 on PS4.

Luto: First-Person Psychological Horror, Seemingly Inspired By P.T. [VIDEO]

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First-Person Psychological Horror, Seemingly Inspired By P.T.
PREVIEW - The creators of Suikoden is working on a new RPG. 14 years after the fifth main episode (and eight years after the last, Japan-only spin-off), the team wants something new.

Eiyuden Chronicle: Hundred Heroes – Suikoden Reimagined?

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Suikoden Reimagined?
DIGIC Pictures

The Dream Makers of the Game World – Exclusive Interview with DIGIC Pictures

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Exclusive Interview with DIGIC Pictures
The maker of Sea of ​​Thieves, Rare is confident that Everwild will be something unique and special, with an immersive world.

Everwild – Everything we know about Rare’s new game

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Everwild would be a familiar yet brand…
So Cyberpunk 2077 next-gen is growing, and it's likely that we'll learn a lot about the next highly anticipated CD Projekt RED game at this year's E3.

The Press Was Finally Able To Try Out Cyberpunk 2077

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Night City. Four hours of concentrated gameplay.…
The developers of Mortal Shell thus comply with the wishes of their fans, who had been insistently asking for this beta version.

Mortal Shell – Your Corpse is Mine!

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Your Corpse is Mine!
PREVIEW – Baldur’s Gate 3 is a huge role-playing game called to make history. Larian Studios clearly has the BioWare touch to give life to a promising RPG which has everything necessary to conquer Dungeons & Dragons fans.

Baldur’s Gate 3 – Will It Be True to the Original Games?

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Will It Be True to the Original…
However, its leaders intend to do things much better with Succubus: its spinoff starring a deadly Succubus.

Succubus – Blood, demons and abundant nudes in Agony’s terrifying spinoff

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Blood, demons and abundant nudes in Agony's…
Ghost Recon: Breakpoint - Pay-To-Win - Ghost Recon: Breakpoint is, by definition, an open-world infiltration video game. We want to offer the user the possibility of facing situations in many ways, from stealth to the most unbridled action. For this, the developers rely on the four available classes of launch (assault, panther, sharpshooter ...), but also on the opportunities of equipment -very wide- and in those actions that we saw in Wildlands, such as the possibility of marking enemies, perform melee executions or send a drone to do the dirty work.

Ghost Recon: Breakpoint – The Ghosts Pass from Hunters to Survivors

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The Ghosts Pass from Hunters to Survivors