Tag: Keiichiro Toyama

Don't worry about getting your winchesters full, but try not to get your head chainsawed off, because yes, one of the minibosses can do that to you.

Has Resident Evil 4…

Shinji Mikami and Keiichiro Toyama are featured in a video about fear in the game, and of course, Resident…
Keiichiro Toyama, who now works at Bokeh Game Studio, has openly said that if he had the opportunity to develop a psychological horror game in the genre similar to the first Silent Hill after Slitterhead, he would grab it by its neck!

Silent Hill’s Director Would…

Keiichiro Toyama, who now works at Bokeh Game Studio, has openly said that if he had the opportunity to…
Bokeh Game Studio officially announces its first game dominated by nasty monsters, Slitterhead

Slitterhead Focuses On “Fear…

Keiichiro Toyama revealed what inspired him to create Slitterhead, as well as a preview window.     Slitterhead‘s father,…
Keiichiro Toyama has left Sony Interactive Entertainment to be the head of Bokeh Game Studio.

Bokeh Game Studio’s First…

Keiichiro Toyama, who worked on Silent Hill, (Forbidden) Siren, and Gravity Rush, revealed more details of his next game.…
Keiichiro Toyama has left Sony Interactive Entertainment to be the head of Bokeh Game Studio.

Bokeh Game Studio’s First…

The director of the first Silent Hill, as well as the creator of Siren (Forbidden Siren) and Gravity Rush,…
Having been drawn in by a gravitational anomaly, Kat and Syd find themselves far from Heksevillese, penniless, obliged to work for certain Lisa and his band of wandering minors.

Gravity Rush 3? It…

The game’s director doesn’t rule out a sequel to Gravity Rush 2. This title is the first major PlayStation…
Tag Team Battles with an AI team-mate (why do we have a feeling that this game was originally developed for the PS Vita?), the Lunar Style allows us to get to the enemies as fast as possible and the other new style of gameplay called Jupiter Style is much more brute force, seeing how the environments are destructible...

Gravity Rush 2 Goes…

The sequel to the PlayStation Vita Gravity Rush (which also got a port to the PlayStation 4) isn’t a…
Tag Team Battles with an AI team-mate (why do we have a feeling that this game was originally developed for the PS Vita?), the Lunar Style allows us to get to the enemies as fast as possible and the other new style of gameplay called Jupiter Style is much more brute force, seeing how the environments are destructible...

Don’t Expect Gravity Rush…

Kat and friends will not appear in the Gravity Rush sequel this year. On the PlayStation Blog, Keiichiro Toyama,…
Tag Team Battles with an AI team-mate (why do we have a feeling that this game was originally developed for the PS Vita?), the Lunar Style allows us to get to the enemies as fast as possible and the other new style of gameplay called Jupiter Style is much more brute force, seeing how the environments are destructible...

„Sweet” Gift on Gravity…

Sony is one step closer to tell us, when can we spend a few (tens of) hours with the…
Tag Team Battles with an AI team-mate (why do we have a feeling that this game was originally developed for the PS Vita?), the Lunar Style allows us to get to the enemies as fast as possible and the other new style of gameplay called Jupiter Style is much more brute force, seeing how the environments are destructible...

Gravity Rush 2: Let’s…

Let's Fly Back to the Sky!

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