Will The Next Xbox Have An Internal Physics Engine? [VIDEO]

The next Xbox machine (or machines?) could be quite powerful!

The video below talks about how Microsoft has filed a patent that seems to hint at the next Xbox model having an internal physics engine. The onboard module would thus offer physical help for the next-gen titles. For example – and bear with us, it’s a stupid one -, if there’s a car explosion in a game, then this internal physics engine would deal with the debris spreading around after the car blew up. Thus, it would take some weight off the console’s CPU’s shoulders. The rumours say the next-gen Xbox might use an AMD Zen 2 CPU and NAVI GPU.

Previously we already discussed it in detail, but the rumours claim the next Xbox might have two versions – the Lockhart codenamed model (8 core CPU, 4+ TFLOPS Navi GPU, 12 GB GDDR6 memory) would have no disc drive, saving costs and lowering the price, and the other model, codenamed Anaconda (8 core CPU, 12+ TFLOPS Navi GPU, 16 GB GDDR6 memory), would serve as the next-gen iteration of the Xbox One X. The consoles might come in late 2020, with Halo: Infinite as a launch title.

We wonder what Sony might be up to with the unnamed PlayStation 5.

Source: WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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