Anthem is going semi-dead until the developers work on a long-term redesign.
„Over the last year, the team has worked hard to improve stability, performance and general quality of life while delivering three seasons of new content and features. We have also heard your feedback that Anthem needs a more satisfying loot experience, better long-term progression and a more fulfilling end game. So we recognize that there’s still more fundamental work to be done to bring out the full potential of the experience, and it will require a more substantial reinvention than an update or expansion.
Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges, and progression with meaningful rewards—while preserving the fun of flying and fighting in a vast science-fantasy setting. And to do that properly we’ll be doing something we’d like to have done more of the first time around—giving a focused team the time to test and iterate, focusing on gameplay first,” Casey Hudson, the general manager of BioWare, wrote in a blog post.
This doesn’t mean the game is dying immediately: no, the events, the store refreshes, and revisits of the past seasonal and Cataclysm content will continue from the end of the month, so yes, you can still spend money on microtransactions while BioWare tries to give the game a major overhaul.
We don’t have much to add. Anthem was nothing that they promised at E3 2017 (the game didn’t even exist that much then, especially not what they showed), and we don’t have much hope in BioWare and Electronic Arts to repeat what Square Enix did nearly a decade ago. The original Final Fantasy XIV flopped hard, but the MMORPG’s A Realm Reborn version became so popular that it still gets updated even to this day…
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