Far Cry 6: A Horrible Save Bug Is Making Players’ Lives Miserable

Far Cry 6 autosave bug keeps killing players repeatedly. There’s only one “solution” so far and not yet an update out…

 

Far Cry 6 arrived last week, in which we must liberate the island of Yara, a banana republic, from the dictator Giancarlo Esposito. The tropical location is appealing enough, who wouldn’t want to go there on holiday once democracy and capitalism have been restored to the country, right? But the players’ experience is reportedly marred by a hair-raising, terrifying bug.

A podcast host has pointed this out, but several videos have been posted on Reddit demonstrating that there is an autosave bug that is ruining our saved jobs, as part 6 works with autosave, it won’t let us save manually. The phenomenon is that although the game saves the job at that point, after resaving it our character falls from a height and dies. This happens after each loading, so you can start Far Cry 6 over again. Some people have lost 20 hours in this way, and the said podcaster wrote on Twitter that he won’t even play the game until Ubisoft fixes this bug. Some people have tried to activate fast travel while falling, which not only lets you get away with it but also creates a new save point, but it’s impossible to open the map fast enough to get around the bug.

Kotaku reached out to Ubisoft, and the publisher-developer responded that they are aware of the problem and are working to fix it as soon as possible. In the meantime, the suggestion is to call a friend if the bug occurs, so switch to cooperative mode. This works according to the feedback, you just have to stay in the main menu until the friend starts the game, invites you, then exits, and clicking on the “continue game” option is supposed to at least allow you to skydive.

Far Cry 6 arrived on 7 October for PC (machine requirement), current and previous generation consoles. Recently, PETA has also criticized Part 6 for its depiction of animals.

Source: Kotaku

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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